![]() Fixed an issue where the multiplayer lobby would refresh too quickly, preventing players from being able to select and join a room.Thanks again for being a part of this journey we look forward to all the changes still to come, and will be sharing more about the next steps in the near future! □ DISCUSS: Total War: WARHAMMER III on the official Forums □ DISCUSS: Total War: WARHAMMER III on Steam We are already working on another package of fixes coming your way soon and will announce more about that when we have a timeline we can share.Īs always, your feedback about the issues you’re experiencing and the efficacy of these fixes are essential to our process, so don’t forget to join us on our social channels to share your experience: ![]() Today’s release contains the first handful of fixes we were able to safely package into an update across all our platforms, and is targeted at early reports of multiplayer and performance issues in the game. Total War: WARHAMMER III – CA Recap & Hotfix Timeline To catch up on our upcoming release plans, you can read our recent post on the topic here: Good day, everyone! With the first week of Total War: WARHAMMER III behind us, we’re continuing our work with the community to identify the most pressing issues as the team prepares, tests, and packages solutions in these upcoming builds.
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